Electronic Music and Sound Design 1 – Max 8

 45.00

Theory and Practice with Max 8 – Volume I
English version

also available for iBooks at the Apple Store


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Alessandro Cipriani, Maurizio Giri

Electronic Music and Sound Design

Theory and Practice with Max 8- Volume 1 – English version – Fourth Edition – Updated for Max 8 – Foreword by David Zicarelli

  • ISBN-10: 8899212104
  • ISBN-13: 978-8899212100
  • Paperback: 592 pages + online
  • Publication Date: 20/05/2019
  • Language: English

also available for iBooks at the Apple Store

You can find this book also at: Amazon US | Amazon UK | Amazon FR | Amazon JP | Amazon CA |

For the owners of the third edition of the book there is a Max 8 pdf addendum on the support page.

Download a demo version of the book in .pdf

Fourth Edition updated for MAX 8 – More than 500 pages, interactive examples, hundreds of patches, online support, theory and Max/MSP glossary, test, reverse engineering exercises, analyses, completion and correction of patches, etc.

Chapter I – Introduction to Sound Synthesis and Signal Processing
Chapter II – Additive Synthesis
Chapter III – Subtractive Synthesis
Chapter IV – Controls and LFO

Structured for use in university courses, the book is an overview of the theory and practice of Max/MSP, with a glossary of terms and suggested tests that allow students to evaluate their progress. Comprehensive online support, running parallel to the explanations in the book, includes hundreds of sample patches, analyses, interactive sound-building exercises, and reverse engineering exercises. This book will provide a reader with skill and understanding in using Max/MSP for sound design and musical composition.

Vol. 2 and Vol. 3 will include digital audio and sampled sounds, delay lines (echo, loops, flangers, chorus effects, phasers, pitch shifting, reverse, comb filters, allpass filters, Karplus-Strong algorithm), MIDI and realtime control, dynamic processors (compressors, expanders, gates, limiters), reverb and spatialization, Max for Live, non-linear synthesis (AM, RM, FM, PM, PD and non-linear distortion), granular synthesis and other topics.

CONTENTS

Foreword by David Zicarelli

Chapter 1T – THEORY
INTRODUCTION TO SOUND SYNTHESIS
LEARNING AGENDA

1.1 Sound synthesis and signal processing
1.2 Frequency, amplitude, and waveform
1.3 Changing frequency and amplitude in time: envelopes and glissandi
1.4 The relationship between frequency and musical interval
1.5 Introduction to working with sampled sound
1.6 Introduction to panning
Fundamental concepts, Glossary

Chapter 1P – PRACTICE
SOUND SYNTHESIS WITH MAX
LEARNING AGENDA

1.1 First steps with Max
1.2 Frequency, amplitude, and waveform
1.3 Changing frequency and amplitude in time: envelopes and glissandi
1.4 The relationship between frequency and musical interval
1.5 Introduction to working with sampled sound
1.6 Introduction to panning
1.7 Some Max basics
List of principal commands, List of Max objects, Messages, attributes, and parameters for some Max objects, Glossary

Interlude A – PRACTICE
PROGRAMMING WITH MAX
LEARNING AGENDA

IA.1 Max and the numbers: the binary operators
IA.2 Generating random numbers
IA.3 Managing time: the metro object
IA.4 Subpatches and abstraction
IA.5 Other random number generators
IA.6 Message ordering with trigger
IA.7 Objects for managing lists
IA.8 The message box and variable arguments
IA.9 Sending sequences of bangs: the uzi object
IA.10 Send and receive
IA.11 Use of attributes inside the object box
IA.12 Multichannel audio
List of Max objects, Messages, attributes, and parameters for specific Max objects, Glossary

Chapter 2T – THEORY
ADDITIVE AND VECTOR SYNTHESIS
LEARNING AGENDA

2.1 Fixed spectrum additive synthesis
2.2 Beats
2.3 Crossfading between wavetables: vector synthesis
2.4 Variable spectrum additive synthesis
Fundamental concepts, Glossary, Discography

Chapter 2P – PRACTICE
ADDITIVE AND VECTOR SYNTHESIS
LEARNING AGENDA

2.1 Fixed spectrum additive synthesis
2.2 Beats
2.3 Crossfading between wavetables: vector synthesis
2.4 Variable spectrum additive synthesis
List of Max objects, Messages, attributes, and parameters for specific Max objects, Glossary

Chapter 3T – THEORY
NOISE GENERATORS, FILTERS AND SUBTRACTIVE SYNTHESIS
LEARNING AGENDA

3.1 Sound sources for subtractive synthesis
3.2 Lowpass, highpass, bandpass, and bandreject filters
3.3 The Q factor
3.4 Filter order and connection in series
3.5 Subtractive synthesis
3.6 Equations for digital filters
3.7 Filters connected in parallel, and graphic equalization
3.8 Other applications of connection in series: parametric eq and shelving
filters
3.9 Other sources for subtractive synthesis: impulses and resonant bodies
Fundamental concepts, Glossary, Discography

Chapter 3P – PRACTICE
NOISE GENERATORS, FILTERS AND SUBTRACTIVE SYNTHESIS
LEARNING AGENDA

3.1 Sound sources for subtractive synthesis
3.2 Lowpass, highpass, bandpass, and bandreject filters
3.3 The Q factor
3.4 Filter order and connection in series
3.5 Subtractive synthesis
3.6 Equations for digital filters
3.7 Filters connected in parallel, and graphic equalization
3.8 Other applications of connection in series: parametric eq and shelving
filters
3.9 Other sources for subtractive synthesis: impulses and resonant bodies
Lista oggetti Max, Lista attributi ed etichette per oggetti Max specifici

Interlude B – PRACTICE
ADDITIONAL ELEMENTS OF PROGRAMMING WITH MAX
LEARNING AGENDA

IB.1 Introduction to MIDI
IB.2 The modulo operator and recursion
IB.3 Routing signals and messages
IB.4 The relational operators and the select object
IB.5 Reducing a list to its parts: the iter object
IB.6 Iterative structures
IB.7 Generating random lists
IB.8 Calculations and conversions in Max
IB.9 Using arrays as envelopes: Shepard tone
List of Max objects, Messages, and attributes for specific Max objects, Glossary

Chapter 4T – THEORY CONTROL SIGNALS
LEARNING AGENDA

4.1 Control signals: stereo panning
4.2 DC Offset
4.3 Control signals for frequency
4.4 Control signals for amplitude
4.5 Varying the duty cycle (pulse-width modulation)
4.6 Control signals for filters
4.7 Other generators of control signals
4.8 Control signals: multi-channel panning
Fundamental concepts, Glossary

Chapter 4P – PRACTICE CONTROL SIGNALS
LEARNING AGENDA

4.1 Control signals: stereo panning
4.2 DC Offset
4.3 Control signals for frequency
4.4 Control signals for amplitude
4.5 Varying the duty cycle (pulse-width modulation)
4.6 Control signals for filters
4.7 Other generators of control signals
4.8 Control signals: multi-channel panning
List of Max objects, Messages, and attributes for specific Max objects, Glossary

References, Index

SUPPORT

Where can I find the “Electronic Music and Sound Design” support page??

Please check the book introduction: the URL address is reported several times.
Please note that you should type the address exactly as you see it on the book. Don’t use google, type it directly on the browser address bar.

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