Generic
SUBROUTINE CALL
RELATED
ENVELOPE
GENERATORS
MEMORY OPTIMIZED 16-BIT SOUND
USAGE
FM OSCILLATORS
FILTERS
FAST TABLES
RANDOM
GENERATORS
RANDOM CURVES
VIBRATO
GENERATORS
TABLES OF
VECTORS
CELLULAR
AUTOMATA
BITMAP IMAGES
TRIGGER BOOLEAN
GENERATORS
FRACTALS
MICRO TUNING
VECTORIAL
OPERATORS
VECTORIAL
GENERATORS
VECTORIAL
MODIFIERS
OSCILLATOR BANK
CONTROL-RATE
DELAY
COMMON MUSICAL
CONVERTERS
Score-related
SCORE
OPCODES
NESTED
MACROS
MACRO ARITHMETIC
3D Realtime Sound
DIRECTSOUND3D
AND EAX 2.0 INTRODUCTION
DIRECTSOUND3D
RELATED OPCODES
EAX 2.0 RELATED
OPCODES
COMMON
OPCODES
Function Tables
16-BIT SOUNDFILE
INPUT
RESCALING VALUES FROM ANOTHER TABLE
CONTINUOUS RANDOM DISTRIBUTIONS
DISCRETE RANDOM DISTRIBUTIONS
GUI related
WIDGETS AND
GUI
CONTROLLERS
CONTAINERS
VALUATORS
OTHER
WIDGETS
MODIFYING WIDGET
APPARENCE
GENERAL WIDGET-RELATED OPCODES
MIDI-Related
MIDI
CONTROLLERS
MIDI GENERATORS
MIDI IN/OUT FLOW
MANAGERS
DURATION EXTENSION OF MIDI
NOTES
Generic
WRAPPING SIGNALS
AROUND
INTERPOLATORS
PHYSICAL MODELING
WAVEGUIDE BLOCKS
PRINT K-RATE VALUES TO
SCREEN
PRECISE OSCILLATORS
FILTERS
FAST POWER OF TWO
FUNCTIONS
INFORMATIONS ABOUT SOUNDIFILE
FUNCTION TABLES
MULTI-TRACK FILES
SEQUENCERS
ARTIFICIAL
FOLDOVER
REALTIME
POLYPHONY CONTROL
SoundFont2 Support
SF2
INITIALIZATION
SF2 PRESET PERFORMANCE
SF2 INSTRUMENT PERFORMANCE
Funciton Tables