MIDI CONTROLLERS
MIDI MICRO TUNING 
MIDI GENERATORS
MIDI IN/OUT FLOW MANAGERS
DURATION EXTENSION OF MIDI NOTES


SUBROUTINE CALL RELATED 
WRAPPING SIGNALS AROUND
INTERPOLATOR
PHYSICAL MODELING WAVEGUIDE BLOCKS
ENVELOPE GENERATORS
MEMORY OPTIMIZED 16-BIT SOUND USAGE
PRINT K-RATE VALUES TO SCREEN
PRECISE OSCILLATORS

FM OSCILLATORS

FILTERS
FAST POWER OF TWO FUNCTIONS 
INFORMATIONS ABOUT SOUNDIFILE FUNCTION TABLES 
TRIGGER BOOLEAN GENERATOR
MULTI-TRACK FILES

ARTIFICIAL FOLDOVER

REALTIME POLYPHONY CONTROL

FAST TABLES

RANDOM GENERATORS

VIBRATO GENERATORS

SoundFont2 SUPPORT

SEQUENCE-RELATED

RANDOM CURVES

TABLES OF VECTORS

COMMON MUSICAL CONVERTERS

BITMAP IMAGES
bmopen
bmtable
bmtablei
bmoscil
bmoscili
rgb2hsvl
rgb2hsvl_i
bmscan
bmscani

FRACTALS
mandel

VECTORIAL OPERATORS
vadd
vmult
vpow
vexp

vaddv
vsubv
vmultv
vdivv
vpowv
vexpv
vcopy
vmap

vlimit
vwrap
vmirror

VECTORIAL GENERATORS
vlinseg
vexpseg


vrandh
vrandi

VECTORIAL MODIFIERS
vport
vecdelay

CONTROL-RATE DELAY
vdelayk

CELLULAR AUTOMATA
vcella

OSCILLATOR BANK
adsynt2
DIRECTSOUND3D AND EAX2.0 INTRODUCTION
3D Sound introduction
EAX 2.0 introduction
Using EAX
Acoustic Models in EAX
An overview of EAX properties
Detailed EAX property description

Deferred settings

DIRECTSOUND3D RELATED OPCODES

EAX 2.0 RELATED OPCODES
Setting EAX2.0 Listener Properties

Setting EAX2.0 Sound Sources Properties

3D-SOUND COMMON OPCODES
DirectSound3D and EAX 2.0 deferred settings - DsEaxSetDeferredFlag, DsCommitDeferredSettings


FUNCTION TABLES


SCORE OPCODES

NESTED MACROS

MACRO ARITHMETIC

WIDGETS AND GUI CONTROLLERS
General introduction and examples
Containers

Valuators

Other widgets

Modifying widget apparence

General widget-related opcodes

CONTAINERS

VALUATORS

OTHER WIDGETS

MODIFYING WIDGET APPARENCE

GENERAL WIDGET-RELATED OPCODES